Equipment are items you'll find either in chests or purchase from the various Merchants. Unlike Items, You can only have one of each type of equipment at a time.
Weapons[ | ]
Weapons are wieldable items that change the attack style and damage depending on the item equipped. With attacks that do rapid damage such as the Dual Daggers or Killer Bees, this changes the amount of damage done per hit.
You can only carry a single weapon, by equipping one you find, you'll automatically drop the one you are wielding.
Weapons can be found or bought from vendors. Typically after completing the first level you'll find a treasure box with a weapon inside. You also can buy from the shop before leaving town, or while inside the crypt from a Merchant.
List of Available Weapons[ | ]
Weapon Name | Icon | Damage Output | Attack Speed | Description | Special | Costs |
---|---|---|---|---|---|---|
Arthur's Lance | 10 | Slow Speed | Once wielded by a mighty warrior to defeat demons. | Deals Bonus damage to Undead enemies
1.5 times damage to Mutant Zombies and Zombie Warlord Double damage to Zombies, Zombie Grave Robbers and Death Double damage to Ghost type enemies Triple damage to Deminions and White Deminion |
||
Battle Axe | 10 or 15 | Fast Speed | Bounces. Increases attack cooldown. | Deals more damage if it bounces off a surface. | ||
Boom Spear | 10 | Slow Speed | Explodes. | Explodes upon impact, damaging enemies near point of impact (can hurt yourself). | 13500 | |
Boomerang | 10 | Varying Speed* | Collects items and returns. Increases attack cooldown. | Able to pick up items.
Damages multiple times. Twice for the length of the shot, 3-4 times at max range. Glitch: Able to retrieve items encased in blocks by standing in the corner of two blocks and throwing the boomerang through |
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Dual Daggers | 5 | Rapid Speed | Fast but weak. Increases projectile count. decreases attack cooldown. | Double shot. | ||
Essence of the Wolf | 20 | Normal Speed | Not much is known about this mysterious item. | Moto's starting weapon. | ||
Fire Staff | 10 | Ultra speed | Increases projectile count, increases projectile spread, increases projectile variance, decreases attack cooldown. | The Wizard's starting weapon. Triple shot. Deals fire damage (double damage to Maneater). | ||
Glaive | 3x damage when returning. Base 5 out, 15 returning. +1 Spiked equipment, 10 out, 30 returning, etc. | Varying Speed* | Deadlier when returning. Increases attack cooldown. | Deals additional damage when coming back to user. Able to pick up items. | 7500 | |
Golden Axe | 10 or 15 | Fast Speed | Converts enemy blood into gold. Increases attack cooldown. | Deals more damage and drops gold if bounced off a surface before hit. | ||
Gold Cartridge | 10 or 15 | Normal Speed | The elegant weapon of mysterious engineers. | The Engineer's starting weapon. Pierces enemies and objects until it reaches max range and deals 1.5x more damage (rounding up) if bounced off a surface. | ||
Heat Axe | Coming soon | 15 or 23 | Fast Speed | A deadly weapon famously wielded by lizard warriors. | Deals more damage if it bounces off a surface. | |
Hunting Spear | 10 | Normal Speed | Fast with good range. | |||
Ice Sword | 10 | Fast Speed | Blade of ice. | Freezes enemies on hit. | 18000 | |
Ironsword | 15 | Normal speed | Once wielded by a mighty warrior to defeat an evil wizard. | 20000 | ||
Killer Bees | 10 | Ultra Speed | Swarm of deadly bees. Increases projectile spread, increases projectile variance, decreases attack cooldown. | |||
Life Knife | 5 + (Current Life/5) (Rounding up) |
Normal speed | A blade whose power is based on its owner's health. | Deals more damage the more health you have. | ||
Magic Boomerang | 20 | Varying Speed* | Collects items and returns. Increases attack coooldown. | Able to pick up items.
Damages multiple times. Twice for the length of the shot, 3-4 times at max range. Glitch: Able to retrieve items encased in blocks by standing in the corner of two blocks and throwing the boomerang through |
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Poison Sword | 10 | Normal Speed | Poisons enemies. | Slows enemies on hit. | 10000 | |
Trident | 10 | Normal Speed | Pierces enemies. | Pierces enemies and objects until it reaches max range. | ||
Royal Daggers | 10 | Rapid Speed | Increases projectile count, decreases attack cooldown. | Double shot. | ||
Scythe | 10 | Fast Speed | Increases attack cooldown. | Pierces enemies and objects until it reaches max range and bounces off surfaces (no added damage). | 22000 | |
Shovel | 10 | Normal Speed | A useful tool for prying open objects below your feet. | Used to spawn the Gelatinous Cube mini-boss in The Sewers. | ||
Slowrd | 20 | Slow Speed | Large and slow. Increases attack cooldown. | 9000 | ||
Steel ball | 10 | Fast Speed | Decreases attack cooldown. | Bounces off surfaces (no added damage). | ||
Steel Sword | 10 | Normal Speed | Well-balanced. | Raga's starting weapon. | ||
Triple Dagger | 5 | Rapid speed | Trio of Daggers. Increases projectile count, decreases attack cooldown. | Triple shot. | 15000 | |
Deminion Sword | 10 | Normal Speed | A tricky weapon that does tricky damage. | Deals 5 extra damage for each piece of Deminion gear equipped. | ||
Deminion Spear | 10 | Normal Speed | A tricky weapon that does tricky damage. | - | 20000 | |
Skyrocket | 15 or 20 | Slow Speed | An explosive, celebratory weapon. Increases attack cooldown. | Each shot has 3 explosions, sometimes 4, of 5 damage each. These explosions cover an area that can hit multiple enemies. |
Notes[ | ]
- Note that there are 5 different attack speeds from fastest to slowest, ultra speed, rapid speed, fast speed, normal speed, and slow speed.
- Boomerang, Magic Boomerang, and Glaive: Can be fired only when they return to you. If it bounces against a wall/object it will return sooner allowing you to throw it again faster. If they fail to return to you, the cooldown increases significantly before you can throw it again.
Armor[ | ]
Armors are a type of equipable item but do not show on your character. You can only have one type of each armor at a time.
List of Available Head Items[ | ]
Item | Icon | Description | costs |
---|---|---|---|
Dominion Head | Increases dominion bonus, increases totem power | ||
Heretic Helm | Decreases soul power, increases maximum health (+20 hp). | ||
Hat of Speed | Increases speed. | ||
Shaman Helm | Increases totem power. | ||
Trickster Head | Increases trickiness, increases totem power. | ||
Spiked Helm | Increases attack (+5 dmg), increases attack cooldown. | 9 000 | |
Dark Iron Helmet | Increases maximum health (+10 hp). | ||
Dark Wizard Crown | Increases soul power, increases maximum health (+10 hp). | ||
Wizard's Hat | Increases soul power. |
List of Available Chest[ | ]
Item | Icon | Description | costs |
---|---|---|---|
Tunic of Speed | Increases speed. | ||
Shaman Tunic | Increases totem power. | ||
Elven Tunic | Increases soul power, increases speed. | ||
Spiked Plate | Increases attack, increases attack cooldown. | ||
Mithril Mail | Increases soul power, increases speed, increases maximum health. | ||
Trickster Torso | Increases trickiness, increases maximum health. | ||
Ivory Plate | Increases maximum health.(+25hp) | ||
Dark Iron Chestplate | Increases maximum health.(+10hp) | ||
Wizard's Robe | Increases soul power. |
List of Available Hands[ | ]
Item | Icon | Description | costs |
---|---|---|---|
The Trickster Touch | Increases trickiness, decreases attack cooldown. | ||
Fireproof Gloves | Decreases damage taken from fire. | ||
Gloves of Speed | Increases speed. | ||
Spiked Gauntlets | Increases attack (+5 dmg), increases attack cooldown. | 2 500 | |
Dark Iron Gauntlets | Increases maximum health.(+10hp) | ||
Shaman Gloves | Increases totem power. | ||
Wizard's Gloves | Increase soul power. |
List of Available Feet[ | ]
Item | Icon | Description | costs |
---|---|---|---|
Dark Iron Boots | Increases maximum health (+10hp). | 2 500 | |
Trickster Treads | Increases trickiness, increases speed. | ||
Shaman Boots | Increases totem power. | 1 900 | |
Spiked Boots | Increases attack, increases attack cooldown. | ||
Wizard's Shoes | Increases soul power. | 2 000 | |
Winged Shoes of Speed | Increases speed. |
Accessories[ | ]
Accessories may affect your character in various ways. Like weapons and armor, you can only have one of each type of accessory.
List of Available Books[ | ]
Item | Icon | Description | costs |
---|---|---|---|
Book of Magic | Increases soul power. | ||
Book of Totems | Increases totem power. | ||
Book of Totemic Mastery | Increases totem power. | 15 000 | |
Monster Manual | Displays enemy Health. |
List of Available Fingers[ | ]
List of Available Lights[ | ]
List of Available Totems[ | ]
Item | Icon | Description | costs |
---|---|---|---|
Assassin's Totem | Pierces enemies with an onslaught of Daggers. | ||
Copycat Totem | Projects the same weapon as its caster. | 15 000 | |
Earth Totem | Crushes enemies with rocks. | ||
Explosive Totem | Explosive totem detonates at some point after deployment (in testing) | ||
Fire Totem | Releases small, rapid, novas of flame. | 20 000 | |
Freeze Totem | Freezes enemies in place when they enter the aura. | 10 000 | |
Hive Totem | Summons a swarm of BEEEEEES. | 15 000 | |
Huntotem | [coming soon...] | Quickly throws spears towards its caster. | 10 000 |
Light Totem | (Starting Totem) Sears enemies with holy power. | ||
Poison Totem | Inflicts poison on enemies, making them slow. | 8 000 | |
Soul Totem | Releases souls like the Soul Orb. | ||
Warlord Totem | Rotates a spiked ball on a chain |